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NPC Generator

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Advanced [show]


Wymar Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. His auburn hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge

Ideals: Disciplined. Bonds: Criminal record, Nature, Enemies, Debt. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Wymar Martell, Male Half-Elf Rogue 13
Medium (4'10") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 87 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2

Possessions: 100 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is well dressed, but even with his fine clothing he looks run-down. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Guardian, Rich. Occupation: Performer

Voice: Low and grunting

Attributes [hide]

Zook Tarkelby, Male Gnome Monk 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Harbek Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy violet suit. He has a small bristly mustache and wavy chestnut hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Adventurer, Guardian. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Harbek Aranore, Male Dwarf Expert 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 17 (+3)15 (+2)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Skamos Pain, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears an entirely tan suit with brown socks and a vest with buckled shoes. His white hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Shy. Bonds: Rich, Religious, Enemies. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Skamos Pain, Male Tiefling Bard 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 10 (+0)20 (+5)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 3200 sp. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Edge Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel costume with the symbols of strength on his torso. His fur is white and curly. His eyes are green and catlike.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is obsessed with his god.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and wants to raise his children well

Flaws: Racist. Bonds: Religious, Immigrant, Job, Family. Occupation: Layabout

Voice: Speaks with squeezed throat

Attributes [hide]

Edge Of Stars, Male Tabaxi Druid 9
Medium (5'11") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Investigation +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Ignan, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 1300 gp.


Social Check DCs

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