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Advanced [show]


Akmen Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His purple hair is thinning but still full. He has gold eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He feeds upon the attention of others.

History: He was born at the edge of vast desert. Akmen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Justice. Bonds: Rich, Attractive, Nature. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Akmen Trust, Male Tiefling Rogue 6
Medium (6'6") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 8 (-1)17 (+3)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Old masterpiece painting (1700 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Zaffrab Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His brown hair is heavily combed to the left. His eyes are likewise amber. His teeth are white and perfect.

Personality: Zaffrab wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Slave, Adventurer. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zaffrab Fapplestamp, Male Gnome Commoner 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Damakos Allure, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is physically well-built. His black hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Sculptor

Voice: Jittery and nervous

Attributes [hide]

Damakos Allure, Male Tiefling Rogue 15
Medium (5'2") Tiefling, Lawful Evil (CR 15)
Armor Class 14
Hit Points 81 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)16 (+3) 18 (+4)16 (+3)
Skills Medicine +9, Religion +8
Senses Passive Perception 14
Languages Common, Gnoll, Aquan, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +9 / 4d8+4, Grapple +4

Possessions: Obsidian (5 gp). Blue sapphire (700 gp). Alexandrite (600 gp). Pink pearl (140 gp). Blue-white diamond (6000 gp). Coral (140 gp). Sardonyx (40 gp). Chrysoprase (40 gp). Obsidian (5 gp). Red garnet (140 gp). 1 Medium magic item.


Social Check DCs


Bundrigo Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his black robe and has his morningstar always slung over his shoulder. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He enjoys reading and quiet.

History: Bundrigo was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bundrigo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bundrigo. He now owns his own business.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Logical. Flaws: Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bundrigo Quickstep, Male Halfling Expert 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)15 (+2) 18 (+4)11 (+0)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 30000 cp. Tiger eye turquoise (5 gp). Moonstone (80 gp).


Social Check DCs


Mozfel Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He sports a long golden beard, and similarly colored long hair. This gray eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also hits on women, regardless of circumstances.

History: He was born the only child of a wealthy merchant. In his 12th year, his parents were killed by a gnolls raid, leaving Mozfel alone in the world. After a stint in an orphanage, he was adopted. He has achieved small success as a Cook.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Bonds: Job, Has a crush, Enemies, Military. Occupation: Cook

Voice: Switch between two voices

Attributes [hide]

Mozfel Addington, Male Half-Orc Fighter 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 13 (+1)12 (+1) 12 (+1)12 (+1)
Skills Athletics +7, History +4
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 1000 gp. Chrysoprase (20 gp).


Social Check DCs

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