Astar Guile, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a brown wide-brimmed hat and brown clothes. His dark red hair is thinning but still full. His face is scarred and worn.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist. Flaws: Ugly, Emotional, Fearful. Bonds: Nature, Immigrant. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 |
Possessions: 4000 sp. Cloth of gold vestments (160 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Akmen Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. His blue hair is long and unkept. His red eyes dart from person to person to random spaces in the air.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of a Priest, who enjoyed hunting, Akmen was taken on many hunting expeditions. His childhood dream was to be a Priest, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Job. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 100 gp. 1 Half-Plate.
Ombul Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears rags and sports a simple walking cane. His blonde hair is lengthy. His fair skin shows little sign of his aristocratic breeding.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He would rather hide behind his crafts than deal with other people.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ombul grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ombul. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture.
Ideals: Artistic. Flaws: Secretive, Shy. Bonds: Poor, Attractive, Criminal record. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 13 (+1) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +4
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Gimurt Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in an above average manner. His blonde hair is cut short with large spiked bangs in the front. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Gimurt took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Ideals: Gifted, Artistic. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 11)
Armor Class 12
Hit Points 92 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Torment, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear ponchos typically of a light blue in addition to tight pants. His white hair, when down, is lengthy. His eyes are likewise white.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.
History: Born in the north to a Butcher, Sammal learned a great deal about his mother's area of expertise. While studying, he fell in love. They married and had a daughter. He's also a talented Sage, but doesn't like to broadcast it.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, In love. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 31 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 19 (+4) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Ignan, Giant
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 900 gp. Old masterpiece painting (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
