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Advanced [show]


Jebeddo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a grey suit. His auburn hair is matted, messy, and big. He has several tiny opal earrings on each ear.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Jebeddo Garrick, Male Gnome Bard 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 3000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Pâsh Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by beers. His red hair is still thick. His brown eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a wizard, Pâsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Passionate, Artistic. Flaws: Ugly, Depressed. Bonds: Mentor. Occupation: Engraver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pâsh Fidget, Male Half-Orc Rogue 3
Medium (5'8") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Carnelian (30 gp). Chrysoberyl (120 gp). 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Nuraval Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and is wearing a perfectly clean shirt and pair of pants. With bright brown hair and a scraggly beard. His blue eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Nuraval grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Navigator soon after.

Motivation: To protect his home; and he desires power and/or immortality

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Job, Adventurer, Guardian. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Nuraval Foamtankard, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +1, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Infernal, Terran, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14220000000

Possessions: 170 gp. Carnelian (80 gp). Brown-green garnet (140 gp). 1 Superior lock.


Social Check DCs


Bulzo Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.

History: The child of a Ploughman, who enjoyed hunting, Bulzo was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants revenge against gnolls.

Ideals: Disciplined, Pacifist. Bonds: Attractive, Nature. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Bulzo Tosscobble, Male Halfling Expert 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 15
Hit Points 30 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 800 gp. Deep blue spinel (700 gp).


Social Check DCs


Eberdeb Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male dresses in tan turtlenecks beneath a red coat with blue slacks. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His eyes are amber and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: The child of eastern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by drow. Eberdeb was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Enemies, Family. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Tarkelby, Male Gnome Druid 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp.


Social Check DCs

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