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Himo Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a Stetson hat to cover his moderate length red hair. He has a dull look in his amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Military, Job, Adventurer. Occupation: Carter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Himo Yaeldrin, Male Elf Cleric 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Thamuz Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear red pants and tee shirts. He keeps his long black hair kept up in a rat tail. His black eyes dart from person to person.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to loving parents in a slum to the east. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Optimist. Bonds: Job, Poor, Adventurer. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Thamuz Loathe, Male Tiefling Aristocrat 5
Medium (6'3") Tiefling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 15 (+2)20 (+5)
Skills Perception +5, Persuasion +8
Senses Passive Perception 18
Languages Common, Goblin, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Spring Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. His yellow fur is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Spring hails from a village terrorized by drow. In his 12th year, his parents were killed by a drow raid, leaving Spring alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Spring was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He feels threatened by others.

Ideals: Joker. Flaws: Fearful. Bonds: Rich, Enemies, Religious. Occupation: Courier

Voice: Strong lisp

Attributes [hide]

Spring Grass, Male Tabaxi Bard 10
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 52 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 210 pp. Chalcedony (40 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Koeth Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a blue collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Tuts and clicks tongue

Attributes [hide]

Koeth Ethanasath, Male Elf Warrior 1
Medium (5'0") Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)10 (+0) 9 (-1)12 (+1)
Skills Athletics +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Pâsh Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. His hair is brown and curly. He has gleaming, smiling amber eyes.

Personality: Calm and collected, he is a well trained Merchant. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Pâsh was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: PTSD, Depressed. Bonds: Job, Rich, Family. Occupation: Merchant

Voice: Prounounces S like Z

Attributes [hide]

Pâsh Brandon, Male Half-Orc Expert 5
Medium (5'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 11 (+0)8 (-1)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. Amber (160 gp). Blue sapphire (1600 gp). Golden yellow topaz (1500 gp). Bloodstone (30 gp). 1 Minor magic item.


Social Check DCs

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