Ahrim Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. He has white hair. His red eyes peer out from beneath his wide-brimmed red hat.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born several months after his father was called into army service. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to work out more often; and he wants to meet his childhood hero
Ideals: Athletic, Gifted. Bonds: Has a crush, Adventurer, Military. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 6)
Armor Class 9
Hit Points 31 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 7000 sp. Amber (80 gp). Chrysoberyl (80 gp).
Emerald In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears green trousers with white and pastel striped suspenders. He wears various colorful collared shirts. His red fur is heavily combed to the right. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Server, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his absent mother.
Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Immigrant, Family. Occupation: Engraver
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 15)
Armor Class 12
Hit Points 118 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 1200 pp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Silver comb with moonstones (300 gp). Jeweled electrum ring (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (6000 gp). 1 Medium magic item.
Direcris Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has moderate length red crest. He has red eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He would rather hide behind his crafts than deal with other people.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He moved from fad to fad and when he turned 15 he discovered writing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and a deep hatred of giants
Ideals: Opinionated, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Bounty Hunter
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Igden Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Always inclined to offer people food he seems plenty friendly. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He is a Lamia in disguise. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.
Motivation: He has a crush on the local Interpreter; and to reunite with his old friends
Ideals: Philantrophist. Flaws: Insane. Bonds: Slave, Adventurer, Has a crush. Occupation: Gardener
Voice: Soft and melodious
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Auran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 400 gp. 1 Full Plate. 1 Chain shirt. 1 Half-Plate.
Quarion Floshem, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He has a very tight haircut. His blue eyes dart from person to person to random spaces in the air.
Personality: Quarion wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Quarion studied abroad. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.
Motivation: Wants to work out more often; and marry his brother to traveling adventurers
Ideals: Athletic, Disciplined, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 7 (-2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
