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Advanced [show]


Nordak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. With a patchy white beard and wild white hair. His eyes are violet and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Rich, Military, Attractive. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Nordak Aranore, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Evil (CR 12)
Armor Class 14
Hit Points 113 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 18 (+4)12 (+1) 14 (+2)10 (+0)
Skills Nature +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Rock crystal (80 gp). Rose (80 gp). Rock crystal (80 gp). Chrysoberyl (40 gp). Rhodochrosite (16 gp). White opal (1100 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Clever, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and violet, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying sister.

Motivation: To be a Engraver again; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Persistence, Fighting, Gifted. Bonds: Rich, Job, Enemies. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Zepar Clever, Male Tiefling Aristocrat 10
Medium (6'7") Tiefling, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 50 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 12 (+1)19 (+4)
Skills History +4, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 14000 sp. Large well-done wool tapestry (200 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).


Social Check DCs


Thamior Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a yellow and white handkerchief worn on his left side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. He has wavy golden hair. His thin eyebrows rest above his beady green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: In love, Rich, Slave. Occupation: Fisher

Voice: American accent

Attributes [hide]

Thamior Meliamne, Male Elf Rogue 5
Medium (4'10") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 12 (+1)14 (+2)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Ignan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Naal Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an entirely brown suit with green socks and a vest with buckled shoes. His blonde hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Nasally tone

Attributes [hide]

Naal Dalanthan, Male Elf Expert 12
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 52 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Coral (50 gp). Violet garnet (500 gp). Star rose quartz (30 gp). Deep green spinel (50 gp).


Social Check DCs


Three Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered blue stockings. He is physically well-built. He wears a broad hat to cover his moderate length red fur. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.

History: He was raised by priests from a young age. In his 18th year, his parents were killed by a illithids raid, leaving Three alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Three was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He is compelled to act according to his religious beliefs; and revenge

Flaws: Insomniac. Bonds: Guardian, Enemies, Religious, Mentor. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Three Wing, Male Tabaxi Warrior 8
Medium (6'10") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 4000 sp. Tourmaline (70 gp). Smoky quartz (20 gp). Violet garnet (400 gp). Jade (70 gp). Citrine (20 gp).


Social Check DCs

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