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Advanced [show]


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey pants and tee shirts. His black hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Laborer again; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Insane, Disease, Insomniac. Bonds: Nature. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Gilbert Barton, Male Human Sorcerer 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 13 (+1)17 (+3)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 140 gp.


Social Check DCs


Manfred Barclay, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy tan pantaloons and a red scarf. He wears his blonde hair down. His fierce hazel eyes like to dwell on things.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Manfred was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered writing. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Joker, Artistic. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Deep voice with rolling R's

Attributes [hide]

Manfred Barclay, Male Human Warlock 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 200 gp.


Social Check DCs


Salasar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a faded coat and loose pants complete with wide-brimmed hat. He has dyed his greying green crest a little too much giving a sharp green color. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a great chef.

History: He was born in a small desert village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Nature, Attractive. Occupation: Dilettante

Voice: Prounounces S like Z

Attributes [hide]

Salasar Vangdondalor, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Shadow Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His cinnamon fur is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Bounty Hunter, who enjoyed hunting, Shadow was taken on many hunting expeditions. He worked as a nervous Healer and found it very stressful. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Secretive. Bonds: Poor, Job, Nature. Occupation: Healer

Voice: Whispers

Attributes [hide]

Shadow Of Clay, Male Tabaxi Aristocrat 10
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 17 (+3)17 (+3)
Skills Performance +7, Persuasion +7
Senses Passive Perception 13
Languages Common, Giant, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 200 pp. 1 Minor magic item.


Social Check DCs


Ar-Gul Alby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple yellow robe with tan stripes complete with hood. His white hair is smooth and relatively long. His eyes are a pleasant blue.

Personality: He is mildly Half-Orc supremacist, though he does not identify as such. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Half-Orc compassion.

Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant, Nature. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Ar-Gul Alby, Male Half-Orc Warrior 5
Medium (6'0") Half-Orc, Lawful Evil (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Elven, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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