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Advanced [show]


Bathin Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light green in addition to tight pants. His hair is cut close to his head. His gold eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many orcs want him driven away

Ideals: Logical, Philantrophist. Flaws: Shy. Bonds: Attractive, Military, Enemies. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Bathin Guile, Male Tiefling Monk 2
Medium (6'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Qemuel Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. His eyes are a pleasant red.

Personality: He speaks before he thinks and is too direct. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Qemuel took refuge in the large cave and found the beat up falchion and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Impulsive, Insane. Bonds: Attractive, Criminal record, Nature. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Qemuel Hope, Male Tiefling Warrior 11
Medium (5'11") Tiefling, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 106 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +6, Religion +7
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +7

Possessions: 2900 gp. Blue sapphire (1600 gp).


Social Check DCs


Odo Mitchell, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized grey coat, and is pretty ugly. His golden hair is smooth and relatively long. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Carpenter born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Miner, his mother struggled to pay the bills. A gifted student he started as a Miner, but he got bored and became a Carpenter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Odo Mitchell, Male Human Aristocrat 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)16 (+3) 9 (-1)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Oren Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean green cloak covering his clean studded leather. His black hair is cut short with large spiked bangs in the front. His eyes are violet and catlike.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Mason in town.

History: The child of northern immigrants he idolized his mother. His childhood dream was to be a Performer, but he was a colossal failure. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Opinionated. Bonds: Job, Immigrant, Criminal record. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Oren Fastfoot, Male Halfling Cleric 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 18 (+4)16 (+3)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 1 Smokesticks.


Social Check DCs


Azaki Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). He keeps his white hair in a pixie cut. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Azaki was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Weaver. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts; and he's repulsed by the pc

Flaws: Mundane, Antagonistic. Bonds: Attractive, Immigrant, Debt. Occupation: Weaver

Voice: Hollow voice

Attributes [hide]

Azaki Raethran, Male Half-Elf Bard 3
Medium (5'10") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10000 cp. 3 Smokesticks.


Social Check DCs

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