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NPC Generator

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Beiro Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally well dressed albeit a few years behind the times. His long blonde hair reaches down to his waist. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the north. He made a point of taking high paying jobs and getting most of it up front. He got away from his former life and has fallen to alcoholism.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Body Guard

Voice: Scratchy, weak

Attributes [hide]

Beiro Hanali, Male Elf Warrior 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)17 (+3) 9 (-1)14 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Terran, Aquan, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Traubon Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears a robe, a symbol of his god around his neck, and a rapier on his belt. His blonde hair is long and unkept. His face is scarred and worn.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He does not trust anyone and sleeps with one eye open.

History: The child of a Merchant, who enjoyed hunting, Traubon was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people

Ideals: Fighting. Flaws: Ugly, Racist, Insomniac. Bonds: Nature. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Traubon Deepdelver, Male Dwarf Fighter 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Hamil Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, black cloak. His chestnut hair is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the west to a Knight, Hamil learned a great deal about his father's area of expertise. In his 15th year, his parents were killed by a orcs raid, leaving Hamil alone in the world. After a stint in an orphanage, he was adopted. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Entrepeneur, Athletic. Flaws: Ugly, Addict. Bonds: Job, Enemies. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Hamil Strongbones, Male Halfling Ranger 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 2000 cp. Azurite (6 gp). Coral (60 gp).


Social Check DCs


Erky Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. His whole body is exceptionally muscular. His moppish auburn hair is in a traditional bowl cut. His ears are large.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Erky Humplebumple, Male Gnome Monk 5
Small (3'3") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 47 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)11 (+0) 12 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shedinn Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left hand appears badly burned and disfigured. His red crest is kept up in a ponytail inside a top hat. He has red eyes.

Personality: He can speak with the recently deceased. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the west, but his parents moved at a very young age to the south. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: Sabotage a competitor; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Adventurer, Job, Immigrant. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Shedinn Nemmonis, Male Dragonborn Barbarian 10
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 9
Hit Points 101 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)9 (-1) 17 (+3)12 (+1) 15 (+2)19 (+4)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +9 / 3d6+5, Ranged +3 / 3d6-1, Grapple +6

Possessions: White pearl (90 gp). Smoky quartz (20 gp). Aquamarine (1300 gp). Deep green spinel (90 gp). Obsidian (6 gp).


Social Check DCs

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