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NPC Generator

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Advanced [show]


Curran Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a wide-brimmed hat to cover his moderate length auburn hair. His eyes are likewise brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He believes the world needs to unite to get rid of dire rats once and for all.

History: He got into the Mortician business at a young age. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to open a new tavern

Flaws: Insomniac. Bonds: Immigrant, Enemies, Job, Rich. Occupation: Mortician

Voice: High pitched and raspy

Attributes [hide]

Curran Smoothhands, Male Halfling Expert 11
Small (3'4") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 92 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)17 (+3) 15 (+2)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Terran, Dwarven, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1000 gp. Golden circlet with four aquamarines (4000 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Lamlis Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear ponchos typically of a light blue in addition to tight pants. His golden hair is thinning but still full. His gray eyes peer out from beneath his Stetson blue hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Lamlis enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a desert tribe. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and obtaining odd cultural elven artifacts is his passion

Ideals: Passionate. Flaws: Hedonist. Bonds: Nature, Adventurer, Criminal record. Occupation: Laborer

Voice: Squeaky

Attributes [hide]

Lamlis Rothenel, Male Elf Adept 12
Medium (5'0") Elf, True Neutral (CR 12)
Armor Class 12
Hit Points 42 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)16 (+3) 11 (+0)17 (+3)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Elven, Dwarven, Sylvan, Celestial
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 200 pp. Moss agate (16 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Onyx (70 gp). Rock crystal (70 gp). Alexandrite (1300 gp). Obsidian (16 gp). Red-brown spinel (150 gp). Peridot (70 gp).


Social Check DCs


Anthony Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of lances, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his red hair in a pixie cut. His eyes are a pleasant amber.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anthony's mother didn't care for him much, and the feeling was mutual. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Mentor. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Anthony Mitchell, Male Human Paladin 7
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)14 (+2) 9 (-1)16 (+3)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Alexandrite (600 gp). Star ruby (1600 gp). 1 Minor magic item.


Social Check DCs


Seebo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan vest and prefers pastel and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his chestnut hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.

History: He comes from a rich eastern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Shy. Bonds: Rich. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

Seebo Ningel, Male Gnome Barbarian 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp. Lapis lazuli (8 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


River Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His fur, while still mostly brown, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and wants a kiss

Ideals: Gifted. Flaws: Ugly, Addict, Shy. Bonds: Poor, Guardian. Occupation: Carter

Voice: French accent

Attributes [hide]

River Of Clay, Male Tabaxi Warrior 5
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Medicine +6, Religion +4
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs

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