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Advanced [show]


Cloud Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he usually wears his pastel robe and has his kukri always slung over his shoulder. His fur is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: When he was but 7 years old his parents immigrated from the west. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Adventurer, Immigrant. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Cloud Shore, Male Tabaxi Bard 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 48 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)17 (+3) 16 (+3)14 (+2)
Skills Persuasion +6
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Fonkin Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he usually wears his white robe and has his scythe always slung over his shoulder. He keeps his black hair in a pixie cut. His amber eyes are passionate and lively.

Personality: Fonkin wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is skeptical of what others tell him and is slow to trust.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Gifted. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

Fonkin Humplebumple, Male Gnome Warrior 8
Small (3'5") Gnome, Lawful Evil (CR 8)
Armor Class 13
Hit Points 92 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 20 (+5)17 (+3) 9 (-1)13 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Abyssal, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 600 gp.


Social Check DCs


Gardain Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is dressed in an above average manner. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Banker in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with unlife at a very young age, Gardain has worked very hard to control his curse. He has achieved small success as a Banker.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Gardain Caebrek, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 19 (+4)17 (+3) 9 (-1)16 (+3)
Skills History +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Draconic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 150 gp. 1 Masterwork studded leather.


Social Check DCs


Bertram Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a pastel and green robe with the hood down. His auburn hair and beard is wavy and long. He has green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and his religion dominates his actions

Ideals: Impeccable. Bonds: Job, Family, Religious. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Bertram Goldfound, Male Halfling Commoner 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)17 (+3) 14 (+2)9 (-1)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Auran, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Geoffrey Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a green collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He never wears the same outfit twice, unless he absolutely has to.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Gifted. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Martell, Male Half-Elf Aristocrat 6
Medium (5'1") Half-Elf, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs

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