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Advanced [show]


Purson Principle, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. He wears a colorful flower in his brown hair. He has gold eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. Purson abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Flaws: Emotional. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Miner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Purson Principle, Male Tiefling Adept 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 47 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1400 gp.


Social Check DCs


Hugh Huxley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light tan in addition to tight pants. With a patchy red beard and wild red hair. He has a dull look in his green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Hugh was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.

Motivation: To unite with his sister; and to reunite with his absent father

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Poor, Nature, Family. Occupation: Marshal

Voice: French accent

Attributes [hide]

Hugh Huxley, Male Human Commoner 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Star rose quartz (50 gp). Moonstone (50 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Bertram Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born at the edge of vast mountains. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to get laid; and he feels threatened by others

Flaws: Shy, Fearful. Bonds: Nature, Has a crush. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Bertram Porridgepot, Male Halfling Barbarian 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Chain shirt.


Social Check DCs


Kipper Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears white cloth garments or leather armor. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 4 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and to be a soapmaker again

Flaws: Mundane. Bonds: Slave, Immigrant, Job, Criminal record. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Kipper Fabblestabble, Male Gnome Rogue 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)10 (+0) 14 (+2)13 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Thamior Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a pastel cloak and cross-gartered red stockings. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has wavy black hair. He has a dull look in his violet eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and someone believes him a fraud

Ideals: Joker, Entrepeneur. Bonds: Rich, Nature, Enemies. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Thamior Iathrana, Male Half-Elf Aristocrat 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Giant, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Aquamarine (300 gp). Zircon (80 gp). Rich purple corundum (900 gp).


Social Check DCs

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