Three Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His gray fur is matted, messy, and big. His eyes are copper.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He got away from his former life and has fallen to alcoholism.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Dilettante
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 32 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: Fiery yellow corundum (700 gp). Rhodochrosite (5 gp). Eye agate (5 gp). Violet garnet (200 gp). Red-brown spinel (110 gp). Golden pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Senteq Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he typically wears violet cloth garments or leather armor. His brown hair is lengthy. His green unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Senteq has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Many gnolls want him driven away; and expand his business
Ideals: Joker, Extrovert. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Bricklayer
Voice: pre-pubescent
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 12
Hit Points 107 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 20 (+5) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 6000 gp. Carved bone or ivory statuette (20 gp). Solid gold idol (600 gp). A necklace of small pink pearls (2000 gp). Silver comb with moonstones (900 gp). Gold music box (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled gold crown (2000 gp). Finely wrought small gold bracelet (20 gp). Cloth of gold vestments (150 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item.
Anthony Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a worn and beaten armor. His black hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Miner, but he got bored and became a Seamstress. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: Meet up once more with his childhood friend; and he wants revenge against dire rats
Bonds: Attractive, Enemies, Rich, Job, Adventurer. Occupation: Seamstress
Voice: Shortens vowels
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 9)
Armor Class 11
Hit Points 44 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 pp. Azurite (8 gp). Rhodochrosite (8 gp).
Aura Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a red broad hat and red clothes. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying gray fur a little too much giving a sharp gray color. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aura wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across
History: Aura was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and expand his business
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Slave, Criminal record, Attractive, Job. Occupation: Shepherd
Voice: Indian accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 500 gp.
Krûk Wheatley, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man wears a brown vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his brown boots flare out at the collars. His clothes are grease stained in places. He keeps his auburn hair in a pixie cut. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is frequently practicing swordplay.
History: He was born in the north. When Krûk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and to pay off his debts
Flaws: Ugly, Terse. Bonds: Poor, Immigrant, Military. Occupation: Courier
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 55 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
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