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Advanced [show]


Rolf Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear flannel. He keeps his black hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: When he was but 3 years old his parents immigrated from the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Artistic. Bonds: Family, Immigrant. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Rolf Bentley, Male Human Warlock 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp.


Social Check DCs


Ahrim Death, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'3". He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case, and his gloved hand is found clutching a shield. His black hair is slicked back into a classic pompadour. He has silver eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Ideals: Persistence. Flaws: Secretive, Ugly. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Ahrim Death, Male Tiefling Bard 1
Medium (6'3") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 13 (+1)20 (+5)
Skills Arcana +6, Athletics +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnome, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day142000000

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Yurk Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the sun god on his torso. His white hair is greying along the sides and has receded to reveal a widow's peak. This violet eyed northerner is not easily forgotten.

Personality: This man loves singing and to teach people singing more than just about anything. He has a small toy that he constantly fidgets with.

History: The child of northern immigrants he idolized his father. Yurk was born on a far northern plains where he grew up under the tutelage of his father, an expert Slave Trader. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Job, Rich. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Yurk Elton, Male Half-Orc Commoner 10
Medium (6'9") Half-Orc, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 58 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 17 (+3)14 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Medicine +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 200 pp. Amber (40 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Adelard Sharps, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear blue pants and tee shirts. His hair is short and black. His eyes, though not visible through his cowl, are blue.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Retire the richest man in the south; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Adelard Sharps, Male Human Druid 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 160 gp.


Social Check DCs


Immeral Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear green clothing when he does not wear armor. He wears his white hair down. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Immeral has worked very hard to control his curse. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and wants to open a new tavern

Ideals: Joker. Flaws: Disease. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Smooth and feminine

Attributes [hide]

Immeral Eathalena, Male Half-Elf Sorcerer 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Coral (40 gp). Rhodochrosite (6 gp). Deep blue spinel (1500 gp). Blue star sapphire (400 gp).


Social Check DCs

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