Fargrim Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is silver and very short. His green eyes dart from person to person to random spaces in the air.
Personality: He likes to make people angry or surprised. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the south. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Brewer
Voice: Pirate accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 390 gp. 3 Tanglefoot bags.
Bundrigo Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: This western man likes to wear brown tank tops with grey pants. His clothes are grease stained in places. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Bundrigo grew up listening to his mother's many stories. Bundrigo was born on a far western island where he grew up under the tutelage of his mother, an expert Blacksmith. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Blacksmith
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Gomory Enfield, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his red robe and has his glaive always slung over his shoulder. He is muscular with a powerful set of arms. His black hair is singed and shortened. He has green eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.
History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Adventurer, In love. Occupation: Detective
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
Possessions: 400 gp. Rose (60 gp). Sard (60 gp). Obsidian (16 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Royal, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a green vest and prefers white and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. With a patchy black beard and wild black hair. His hazel eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a Brewer, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He inherited the family business which he has now maintained for 6 years.
Motivation: Someone believes him a fraud; and an old rival family wants him found
Flaws: Ugly. Bonds: Enemies, Family, Poor, Job. Occupation: Spy
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Just what you see.
Efferil Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and carries clubs. His tied-back hair is red. His eyes are blue.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Efferil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
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