Laucian Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'7" has a big stupid grin on his face most of the time. He wears a white coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Born in the west to a Gardener, Laucian learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Gardener. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and sabotage a competitor
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Job, Nature. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp. 1 Holy water.
Traubon Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair down. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Sellsword business at a young age. He worked as a nervous Sellsword and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Meet up once more with his childhood friend; and money/treasure
Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Sellsword
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 390 gp.
Adam Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a blue suit, red shirt, and green tie. He has done his best to style his brown hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Laborer, who enjoyed hunting, Adam was taken on many hunting expeditions. After coming to the age of reason, Adam took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Nature, Slave. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Rathkran Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'7" eastern man, he wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He sports a flattop crest cut. His gold eyes peer out from beneath his top black hat.
Personality: Cocky and sure of himself, he believes he is the best Animal Trainer born in the past three hundred years. He can't help but pocket interesting objects he comes across
History: Rathkran was born in the east. At a young age he loved to build and create. A gifted student he started as a Marshal, but he got bored and became a Animal Trainer. He has drifted from career to career and currently works as a Animal Trainer.
Motivation: He is unsatisfied with his job; and to reunite with his old friends
Ideals: Persistence. Bonds: Job, Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 52 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1200 gp. Silver comb with moonstones (200 gp).
Rangrim Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He is bristling with hidden weapons, mostly greataxes and bows. He wears a wide-brimmed hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the north was not economically sound they moved to his current location. He ran away from his former home and has been making his living as a Mason for the past few years.
Motivation: Sabotage a competitor.
Ideals: Joker. Bonds: Criminal record, Rich, Immigrant, Job. Occupation: Mason
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 66 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: Just what you see.
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