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Advanced [show]


Rolf Gracey, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is lengthy. He has gleaming, smiling violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.

History: He was born in the west. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Pacifist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Rolf Gracey, Male Human Druid 2
Medium (6'5") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp.


Social Check DCs


Hork Norton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a black shirt with thin brown vertical stripes and blue pants. He has a hunchback. His chestnut hair is knotted and matted. He wears a mask on his face.

Personality: Eccentric and domineering, Hork will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his mother. His necromantic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Priest and was forced into it by his family; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Gifted, Fighting. Flaws: Ugly. Bonds: Family. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Hork Norton, Male Half-Orc Paladin 7
Medium (6'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 16 (+3)10 (+0)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. Fire opal (1400 gp). 1 Minor magic item.


Social Check DCs


Kellen Welber, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'7" and usually wears his black robe and has his glaive always slung over his shoulder. He keeps his auburn hair in a flapper bob. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also hits on women, regardless of circumstances.

History: He was born in the east. His family was turned out during the war. He and his family wandered east to less war torn lands. Since then, he has sought to make the best of life.

Motivation: He wants to get laid; and wants his loneliness to end

Ideals: Optimist. Flaws: Ugly, PTSD. Bonds: Has a crush, Immigrant. Occupation: Marshal

Voice: Mousy voice

Attributes [hide]

Kellen Welber, Male Gnome Druid 5
Small (3'7") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)16 (+3) 13 (+1)14 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. An abacus with copper, silver and gold markers (90 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Roge Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He invites people to come help in his community garden.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic, Professionalism, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Roge Appleblossom, Male Halfling Warlock 1
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 20 gp. Obsidian (5 gp).


Social Check DCs


Trail Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'1" and typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His left hand appears badly burned and disfigured. His fur, while still mostly gray, has prominent grey streaks. His hazel eyes are slightly larger than normal.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His job bores him to no end. He has decided to make it more interesting.

History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he feels that his past leaves him morally obligated to help

Bonds: Attractive, Adventurer, Criminal record, Poor. Occupation: Performer

Voice: Can't modulate volume

Attributes [hide]

Trail Thundercloud, Male Tabaxi Commoner 14
Medium (5'1") Tabaxi, Chaotic Evil (CR 14)
Armor Class 15
Hit Points 50 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 12 (+1)16 (+3) 13 (+1)14 (+2)
Skills Deception +7, Performance +7
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Auran
Attacks Melee +7 / 4d6+2, Ranged +10 / 4d6+5, Grapple +5

Possessions: 2000 gp. Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2900 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Golden circlet with four aquamarines (4000 gp). 1 Medium magic item.


Social Check DCs

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