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Advanced [show]


Taklinn Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His auburn hair is thinning but still full. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Taklinn was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Painter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Painter

Voice: American accent

Attributes [hide]

Taklinn Eversharp, Male Dwarf Paladin 5
Medium (4'0") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 60 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 19 (+4)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Infernal, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Gardain Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries longbows. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a soldier and died while he was still young. Gardain was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist, Forgetful. Bonds: Rich, Mentor, Military. Occupation: Sellsword

Voice: Raspy

Attributes [hide]

Gardain Aranore, Male Dwarf Bard 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 14
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)11 (+0) 17 (+3)9 (-1)
Skills Athletics +3, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d10-1, Ranged +8 / 3d10+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Emerald (1500 gp). Violet garnet (600 gp). Hematite (12 gp).


Social Check DCs


Three Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a grey tunic with blue highlights, and long brown pants that bunch up around his shoes. His red fur is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Three took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Gifted, Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Doctor

Voice: German accent

Attributes [hide]

Three Of Ivory, Male Tabaxi Wizard 1
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)10 (+0) 10 (+0)13 (+1)
Skills Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 80 gp. 2 Smokesticks.


Social Check DCs


Jocelyn Blythe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white small hat and white clothes. His red hair is matted, messy, and big. He has a dull look in his gray eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Optimist. Flaws: Ugly. Bonds: In love, Poor, Family. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Jocelyn Blythe, Male Human Rogue 10
Medium (5'10") Human, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Athletics +5, Performance +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +6

Possessions: 260 pp. Sardonyx (80 gp). Star ruby (900 gp). Jasper (80 gp). Alexandrite (200 gp). Aquamarine (200 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Reirak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Guard

Voice: Gruff and masculine

Attributes [hide]

Reirak Steelfist, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 19 (+4)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Athletics +6
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 320 gp.


Social Check DCs

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