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Traubon Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern man, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his axe. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling gray eyes.

Personality: He is calm most of the time but flees social interaction. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the east. In his 17th year, his parents were killed by a brigands raid, leaving Traubon alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Traubon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Flaws: Shy. Bonds: Adventurer, Immigrant, Enemies. Occupation: Dyer

Voice: Uses sign language

Attributes [hide]

Traubon Steelfist, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 350 gp. 1 Darkwood Shield.


Social Check DCs


Chem Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his dark red hair in a flapper bob. His white eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: He was raised in a white middle class family as the only child. Through the years after Chem was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Chem's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Chem and his spouse have recently divorced.

Motivation: He is content; and to find somewhere to settle down

Ideals: Athletic, Philantrophist, Persistence. Flaws: Antagonistic, Mundane. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Chem Poetry, Male Tiefling Expert 8
Medium (5'6") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 16 (+3)13 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 180 pp.


Social Check DCs


Quarion Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Banker does. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His brown hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Quarion was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quarion fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Spy again; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Quarion Mystralath, Male Half-Elf Wizard 6
Medium (5'4") Half-Elf, True Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Deception +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: Just what you see.


Social Check DCs


Wobbles Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears professional attire. He has done his best to style his blonde hair to look like a famous performer. His eyes are a pleasant hazel.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He works hard and plays hard.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Flaws: Selfish, Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Wobbles Fiddlefen, Male Gnome Cleric 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)15 (+2) 11 (+0)12 (+1)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 28000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Eberdeb Welber, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He has a black handlebar mustache and slicked back black hair. His eyes are a pleasant hazel.

Personality: Eccentric and domineering, Eberdeb will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a pair of adventurers, Eberdeb grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern.

Ideals: Extrovert, Fighting. Bonds: Immigrant, Nature, Adventurer, Job. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Eberdeb Welber, Male Gnome Rogue 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Coral (40 gp).


Social Check DCs

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