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NPC Generator

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Advanced [show]


Godfrey Musumeci, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. There was a wharf not far from home where he often wandered off to fish. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic, Logical. Bonds: Nature, Religious. Occupation: Herbalist

Voice: Stutters

Attributes [hide]

Godfrey Musumeci, Male Half-Elf Expert 15
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 60 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Acrobatics +7, Nature +7
Senses Passive Perception 12
Languages Common, Elven, Auran, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +7

Possessions: 800 pp. Black star sapphire (1000 gp). Deep green spinel (160 gp). Emerald (1000 gp). Deep green spinel (160 gp). Carnelian (70 gp). Hematite (4 gp). Deep green spinel (160 gp). Blue quartz (4 gp). Red spinel (160 gp). Freshwater pearl (4 gp).


Social Check DCs


Five Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft white waves gently in the breeze. His fur is gray, silky, and of moderate length. His hazel eyes dart from person to person.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Animals are drawn to him, and he is able to talk to them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Ideals: Gifted. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Five Treat, Male Tabaxi Bard 6
Medium (6'9") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Religion +5, Survival +6
Senses Passive Perception 13
Languages Common, Ignan, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 pp. 3 Tanglefoot bags. 3 Tanglefoot bags. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Norman Loccisano, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His golden hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born blind and as such lacked many opportunities for work. Through the years after Norman was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Norman's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and he's looking for his big break

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Norman Loccisano, Male Half-Elf Adept 13
Medium (5'10") Half-Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 37 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)13 (+1) 19 (+4)16 (+3)
Skills Medicine +8, Perception +8
Senses Passive Perception 18
Languages Common, Elven, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: 4000 gp. Sapphire pendant on gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). An abacus with copper, silver and gold markers (50 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Ozyman Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His brown hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Ozyman was born with his mother's beautiful face. When Ozyman reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Doctor.

Motivation: He uses money and sex appeal to get what he needs; and expand his business

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Military, Job, Rich. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Ozyman Bigheart, Male Halfling Wizard 5
Small (3'2") Halfling, Chaotic Good (CR 5)
Armor Class 15
Hit Points 11 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 700 gp. Star rose quartz (30 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Curran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely brown suit with white socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. His eyes are likewise amber.

Personality: He is calm most of the time but flees social interaction. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy, Insane. Bonds: Criminal record, Immigrant. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Curran Kettlewhistle, Male Halfling Paladin 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Giant, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs

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