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NPC Generator

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Advanced [show]


Igden Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears red painted combat armor at almost all times. His tied-back hair is black. His face is covered beneath a completely black helmet.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Cartwright job and began his own company from there.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and further expansion of business

Ideals: Gifted. Bonds: Attractive, Mentor, Job. Occupation: Cartwright

Voice: Draws out vowels

Attributes [hide]

Igden Rofferton, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)16 (+3) 10 (+0)11 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. 1 Breastplate. 1 Masterwork Heavy steel shield. 1 Buckler. 1 Masterwork studded leather.


Social Check DCs


Kellen Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear green clothing when he does not wear armor. His auburn hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: When he was but 6 years old his parents immigrated from the east. In his 18th year, his parents were killed by a drow raid, leaving Kellen alone in the world. After a stint in an orphanage, he was adopted. He left for the east, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and revenge

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Immigrant, Enemies. Occupation: Engraver

Voice: Pirate accent

Attributes [hide]

Kellen Horcusporcus, Male Gnome Wizard 8
Small (3'2") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 40 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Vondal Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Overbrimming with self-confidence, Vondal isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He got into the Bricklayer business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur, Impeccable. Flaws: Fearful. Bonds: Job, Criminal record. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Vondal Ironfist, Male Dwarf Druid 10
Medium (4'4") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 700 gp. Bloodstone (30 gp). Black pearl (1200 gp). Deep blue spinel (1200 gp). Rose (30 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reirak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with violet pants. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. He has a blonde handlebar mustache and slicked back blonde hair. His ears are large.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Reirak took refuge in the large cave and found the beat up trident and armor he uses now. He now mingles about in high society.

Motivation: Dwarven compassion; and money/treasure

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Nature, Rich. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Reirak Ironfist, Male Dwarf Warlock 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs


Kipper Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. He wears his auburn hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Attractive, Nature. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Kipper Gobblefirn, Male Gnome Barbarian 3
Small (3'5") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)16 (+3) 14 (+2)17 (+3)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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