Râsh Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is dressed in an above average manner. His black hair is drawn into a tight pony tail with a clover scrunchie. His brown eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was always a brilliant, if unscrupulous mind. He has had some formal painting training, and achieved minor success. Now he works as a painting tutor during his time off.
Motivation: He's repulsed by the PC.
Ideals: Artistic, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Carpenter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
Roondar Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this western man wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His hair is blonde, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Athletic, Gifted. Bonds: Attractive, Adventurer, Religious. Occupation: Barrister
Voice: Jittery and nervous
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 19 (+4) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 20000 sp. 1 Minor magic item.
Ogthrak Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tan tunic with black highlights, and long grey pants that bunch up around his shoes. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair has been sun bleached extensively. His green eyes peer out from beneath his Stetson tan hat.
Personality: A skeptical and narcissistic man, Ogthrak's first love is himself. His second love is also himself. The war was a terrible time for him, and Ogthrak does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the west his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Herbalist for hire.
Motivation: He has decided he is irredeemable; and seeks redemption
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Poor, Job, Criminal record. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Mogg Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His golden hair has been sun bleached extensively. His eyes are amber and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A powerful necromancer made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he is greedy
Flaws: Shy. Bonds: Rich, Mentor, Criminal record. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Orc, Giant
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
Possessions: 11000 gp. Moonstone (30 gp). Silver pearl (60 gp). Chalcedony (30 gp). Deep blue spinel (600 gp). Deep blue spinel (600 gp). Tiger eye turquoise (13 gp). Coral (60 gp). White pearl (60 gp). Aquamarine (600 gp). Rose (30 gp). White opal (1300 gp). Bloodstone (30 gp). Eye agate (13 gp). Rose (30 gp). 1 Medium magic item.
Wymar Barney, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he dresses like a well dressed Unemployed does, and is pretty ugly. His hair, while still mostly black, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Wymar will drive conversation. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Priest, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job.
Ideals: Extrovert. Flaws: Ugly, Addict, Impulsive. Bonds: Job. Occupation: Unemployed
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Draconic, Dwarven, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp.
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