Silvo Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his golden hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Silvo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Banker, his father struggled to pay the bills. His father was a soldier and died while he was still young. Silvo was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and he wants to get laid
Ideals: Athletic, Joker. Flaws: Ugly, Depressed. Bonds: Military, Poor. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 74 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp.
Koeth Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and wears tattered old clothes. His right hand appears badly burned and disfigured. His long silver hair reaches down to his waist. His face is scarred and worn.
Personality: He has always had a great fascination with Elven culture. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Koeth lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Elven conditions. He has since lost track of the people in his past.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Family. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Olrok Wordsworth, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. With a patchy chestnut beard and wild chestnut hair. His eyes, though not visible through his cowl, are gray.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Olrok and his spouse have recently divorced.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 12)
Armor Class 13
Hit Points 51 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 4000 gp. Finely wrought small gold bracelet (30 gp). Old masterpiece painting (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled anklet (3000 gp). Fire opal pendant on a fine gold chain (700 gp). Brass mug with jade inlays (500 gp). Cloth of gold vestments (130 gp). Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gennal Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His skin is also unnaturally pale. His golden hair is braided into rings. His gray eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.
History: He was raised in a desert tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 10)
Armor Class 14
Hit Points 43 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 7 (-2) | 15 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1200 gp.
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a small hat to cover his moderate length white fur. He wears an eyepatch.
Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Tricking was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire; and he wants to meet his childhood hero
Flaws: Ugly, Insane. Bonds: Poor, Has a crush, Adventurer. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 20 pp.
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