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NPC Generator

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Richard Melancon, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: To unite with his brother; and he desires power and/or immortality

Flaws: Antagonistic, Racist. Bonds: Attractive, Military, Adventurer, Family. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Richard Melancon, Male Human Ranger 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)10 (+0)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp.


Social Check DCs


Thamior Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a violet costume with the symbols of magic on his torso. His silver hair is knotted and matted. His eyes are a pleasant amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the west to a Cartwright, Thamior learned a great deal about his father's area of expertise. After coming to the age of reason, Thamior took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: A deep hatred of goblins; and he is unsatisfied with his job

Ideals: Opinionated, Gifted. Bonds: Job, Guardian, Enemies. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Thamior Schwartz, Male Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Harvest Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Tailor does. He wears his white fur down. He is baby faced.

Personality: Harvest wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a necromancer, Harvest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Harvest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Harvest's mother didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Tailor for hire.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Ideals: Disciplined. Flaws: Antagonistic, Greedy. Bonds: Job, Mentor. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Harvest Moon, Male Tabaxi Cleric 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 16000 sp.


Social Check DCs


Simon Conway, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. He wears a Stetson hat to cover his moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Simon is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his father. He was an apprentice working in his father's forge. He has worked as a Ploughman like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Joker, Justice. Flaws: Insomniac. Bonds: Immigrant, Job, Enemies. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Simon Conway, Male Human Druid 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Rock crystal (30 gp).


Social Check DCs


Kellen Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them

History: Kellen hails from a village terrorized by orcs. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Enemies, Adventurer, Job. Occupation: Servant

Voice: Switch between two voices

Attributes [hide]

Kellen Quillsharpener, Male Gnome Fighter 12
Small (3'8") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 83 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Medicine +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0

Possessions: 3000 gp. Sardonyx (30 gp). Sardonyx (30 gp). Golden yellow topaz (900 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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