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NPC Generator

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Advanced [show]


Theodoric Marley, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Weaver, and carries clubs. He wears his hair in dreadlocks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Theodoric was born in the east. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Money/treasure.

Ideals: Fighting, Joker, Philantrophist, Persistence. Bonds: Attractive, Rich. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Marley, Male Human Aristocrat 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Solomon Hampton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He sports black clothing, slightly heavier than average wear. With bright red hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Map Maker father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by goblins. Solomon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He wants revenge against goblins; and a deep hatred of goblins

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Enemies. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Hampton, Male Human Aristocrat 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills History +4
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp.


Social Check DCs


Naill Serge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a violet top hat and violet clothes. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. He moved out east to avoid the crime he committed. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Attractive, Criminal record, Adventurer. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Naill Serge, Male Half-Elf Warlock 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)17 (+3) 8 (-1)18 (+4)
Skills Arcana +6, Deception +7
Senses Passive Perception 9
Languages Common, Elven, Giant, Ignan, Draconic
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 300 gp.


Social Check DCs


Mindartis Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his brown hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Joker, Extrovert, Gifted. Flaws: Insomniac. Bonds: Rich. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mindartis Ofandrus, Male Elf Warlock 13
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 78 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Investigation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 500 pp.


Social Check DCs


Pikar Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. His white hair is cut short. His amber eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Pikar has worked very hard to control his curse. He then took over the family business and is one of the better Ruler for hire.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Job. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Pikar Brushgather, Male Halfling Bard 5
Small (3'2") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Tiger eye turquoise (16 gp). Smoky quartz (50 gp). Peridot (50 gp). Blue quartz (16 gp).


Social Check DCs

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