Theriatis Simmons, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He prefers to wear white clothing when he does not wear armor, marred by sweets. He has styled his silver hair well, parting it to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in a small desert village. A freak accident while working with his Crown-heir father left him crippled. He was granted arcane powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and to prove his worth to the world
Ideals: Athletic, Gifted. Flaws: Ugly, Disease, Insane. Bonds: Nature. Occupation: Dyer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 10
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 300 gp.
Hunter Reid, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His eyes are likewise green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Hunter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has worked as a Shoemaker like his father before him.
Motivation: To find somewhere to settle down; and expand his business
Ideals: Disciplined. Flaws: Depressed, Mundane. Bonds: Military, Job. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Roland Horineth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a green cloak and cross-gartered violet stockings. His feathered hat is riddled with cuts and holes. His eyes are violet and beady.
Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Roland does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Hedonist, Depressed. Bonds: Military, Poor. Occupation: Herbalist
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 63 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 4000 gp. An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Euron Hurt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is short and blue. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Athletic, Opinionated, Fighting. Flaws: Insomniac. Occupation: Painter
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 23 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Roger Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is unkempt and raggedy. This violet eyed southerner is not easily forgotten.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a criminal king-pin and mafia family Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Impulsive, Disease. Bonds: Poor, Criminal record. Occupation: Merchant
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Obsidian (5 gp).
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