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Advanced [show]


Trail Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right leg appears badly burned and disfigured. He wears a small hat to hide his balding. This yellow eyed southerner is not easily forgotten.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has worked as a Server like his father before him.

Motivation: Many gnolls want him driven away; and expand his business

Flaws: Racist, Impulsive. Bonds: Poor, Job, Enemies. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Trail Timber, Male Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 36 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 11000 sp.


Social Check DCs


Uraim Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears grey cloth garments or leather armor. His black hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Dwarven culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a forest tribe. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Racist, Hedonist. Bonds: Nature, Enemies. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Uraim Torevir, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 5000 cp.


Social Check DCs


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). He has wavy red fur. He has copper eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: When he was but 5 years old his parents immigrated from the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Flaws: Ugly, Shy. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Pelt Timber, Male Tabaxi Paladin 12
Medium (5'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 10
Hit Points 94 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2000 gp. Blue star sapphire (800 gp). Onyx (60 gp). Alexandrite (1200 gp). Moonstone (60 gp). Rock crystal (60 gp). Azurite (9 gp). Deep blue spinel (1200 gp). Deep blue spinel (1200 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tan feathered hat and tan clothes. With a patchy chestnut beard and wild chestnut hair. His gray eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.

Motivation: He is terrified, and will act out of fear; and someone believes him a fraud

Ideals: Philantrophist, Logical. Flaws: Disease, Fearful. Bonds: Enemies. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Stannor Strongbones, Male Halfling Sorcerer 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Religion +1, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp. 4 Antitoxin.


Social Check DCs


Ghash Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Mason uniform. His silver hair is lengthy. His eyes are green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ghash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ghash. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Optimist, Fighting. Flaws: Sensitive. Bonds: Job, Criminal record. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Ghash Oakes, Male Half-Orc Cleric 3
Medium (5'1") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)13 (+1) 9 (-1)9 (-1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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