Trym Wallace, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His hair is long and black with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His green eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of orcs once and for all.
History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he wants revenge against orcs
Flaws: Shy. Bonds: Attractive, Immigrant, Enemies, Nature. Occupation: Architect
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +5
Possessions: 150 pp. 1 Minor magic item.
Traki Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long white hair is drawn into a two foot long braid. He has brown eyes and a violet hat with a black feather.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Traki was born with his mother's beautiful face. He moved out west to avoid the crime he committed. He became a Merchant soon after.
Motivation: A rival would like him out of the picture.
Ideals: Impeccable. Bonds: Job, Attractive, Criminal record. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (4'10") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnoll, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp. Rose (20 gp).
Gimble Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is also unnaturally pale. His red hair is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered
History: Sold as a small child to a brothel owner, Gimble was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants a kiss; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 72 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 100 pp. Banded agate (11 gp). Iolite (30 gp). Zircon (30 gp). Deep blue spinel (1100 gp). White opal (1400 gp). Violet garnet (1100 gp). Black pearl (1100 gp). Pink pearl (90 gp). Golden yellow topaz (1100 gp). Aquamarine (1100 gp). Chrysoprase (30 gp). Peridot (30 gp). Brown-green garnet (90 gp). Amethyst (90 gp). Violet garnet (1100 gp). Alexandrite (1100 gp).
Heian Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black Stetson hat and black clothes. His chestnut hair is smooth and relatively long. His blue eyes peer out from beneath his Stetson black hat.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Heian is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a necromancer, Heian was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To unite with his sister; and to clean up the streets
Ideals: Passionate. Bonds: Family, Mentor, In love, Guardian. Occupation: Adventurer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Giant
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 800 gp.
Chad Springfield, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and retire the richest man in the north
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Sensitive. Bonds: Nature. Occupation: Merchant
Voice: Australian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 800 gp. Emerald (1300 gp). Banded agate (5 gp). Iolite (20 gp). Chrysoberyl (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!