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Advanced [show]


Cory Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a moderate pudge and is not very fit. His silver hair is heavily combed to the right. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.

History: His father raised him in a mountain cabin. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He would like to get married and retire; and he has a crush on the local performer

Ideals: Optimist. Flaws: Addict. Bonds: Nature, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Slurs words

Attributes [hide]

Cory Mori, Male Human Adept 2
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Reynard Marston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Spy. His hair is auburn and curly. He has green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Reynard was born on a far southern plains where he grew up under the tutelage of his mother, an expert Spy. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to open a new tavern; and to be a carpenter again

Ideals: Optimist, Justice, Artistic. Bonds: Job, Immigrant. Occupation: Spy

Voice: Whispers

Attributes [hide]

Reynard Marston, Male Human Druid 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Edge Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He is physically well-built. His fur is gray and curly. His yellow eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Military. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Edge Mist, Male Tabaxi Bard 4
Medium (6'8") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)18 (+4) 11 (+0)13 (+1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Giant, Goblin, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 17000 cp. Fire opal (1200 gp). Malachite (9 gp). Citrine (20 gp). 1 Minor magic item.


Social Check DCs


Oblar Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His chestnut hair is singed and shortened. His eyes are a pleasant amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born several months after his mother was called into army service. He was taken from his home at a very young age. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist. Flaws: Ugly, Greedy. Bonds: Poor, Military, Slave. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Oblar Honeypot, Male Halfling Rogue 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 45 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 10
Languages Common, Halfling, Terran, Draconic, Ignan
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6

Possessions: Just what you see.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears tight fighting clothing, which leaves very little to the imagination. His hair is short and blonde. He wears large thick round spectacles.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: When he was but 6 years old his parents immigrated from the south. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants to get laid; and he's attracted to the pc

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Has a crush, Immigrant. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Bertram Wildheart, Male Halfling Warlock 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)11 (+0) 18 (+4)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 180 gp.


Social Check DCs

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