Cask Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who dresses in collared shirts and wears a proper scarf over his head, he is not a threatening figure. His cinnamon fur is kept up in a ponytail inside a deerstalker hat. His thin eyebrows rest above his beady blue eyes.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with painting.
History: Born in the north to a Fisher, Cask learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fisher work with an outfit from a few towns over. Fisher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult; and sabotage a competitor
Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1100 gp.
Alex Walcott, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with Stetson hat. His auburn hair is kept up in a ponytail inside a Stetson hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Seamstress in town.
History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He tends to his Seamstress job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Job, Nature. Occupation: Seamstress
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Melee.
Medrash Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'3" eastern man, he dresses in collared shirts and wears a proper scarf over his head. His green crest is greasy and uncared for. His red eyes are slightly larger than normal.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Medrash was born in the east. At a young age he loved to build and create. Medrash was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Medrash decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Persistence. Flaws: Ugly. Bonds: Guardian, Job, Criminal record. Occupation: Slave Trader
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp.
Raymond Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered violet stockings. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Raymond was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raymond's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Raymond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: A deep hatred of dire rats; and revenge
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Chrysoprase (20 gp). Freshwater pearl (11 gp). Sardonyx (20 gp). Banded agate (11 gp). 1 Average lock. 1 Masterwork Thieves’ tools.
Tomi Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Tomi studied abroad. Over the years he perfected his riding and shooting skills. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and he's repulsed by the pc
Ideals: Extrovert, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Fletcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
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