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NPC Generator

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Advanced [show]


Namfoodle Ningel, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and very much looks the part of a Shipwright. He has a long chestnut beard with little hanging trinkets. His thin eyebrows rest above his beady green eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: Namfoodle was born the youngest of three triplets. A gifted student he started as a Courier, but he got bored and became a Shipwright. He inherited the family business which he has now maintained for 13 years.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Job, Family. Occupation: Shipwright

Voice: Speaks through clenched teeth

Attributes [hide]

Namfoodle Ningel, Male Gnome Barbarian 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)11 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. Alexandrite (300 gp).


Social Check DCs


Oloric Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His hair is short and white. His eyes are likewise blue.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Greedy. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Oloric Foamtankard, Male Dwarf Wizard 4
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Uraim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and white. He has several tiny jet earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Shoemaker, who enjoyed hunting, Uraim was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Uraim and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Athletic, Opinionated. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Spy

Voice: Loud with bravado

Attributes [hide]

Uraim Fallack, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Athletics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 300 pp. Silver pearl (160 gp). Golden pearl (160 gp). Moonstone (40 gp). Blue quartz (4 gp).


Social Check DCs


Hamil TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown small hat and brown clothes. His long silver hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Hamil lived on a farm with his mother, near the main road leading to a nearby town. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.

Motivation: He has a rivalry with the Church that dominates his actions; and doesn't want to be a navigator and was forced into it by his family

Flaws: Ugly, Depressed, Insane. Bonds: Criminal record, Family, Religious. Occupation: Navigator

Voice: Sighs a lot, exhausted

Attributes [hide]

Hamil TellPenny, Male Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 600 gp. Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthemar Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear blue tank tops with white pants. He has a moderate pudge and is not very fit. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to work out more often; and a rival would like him out of the picture

Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Uthemar Accord, Male Half-Elf Paladin 5
Medium (5'5") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Rock crystal (60 gp). Aquamarine (500 gp).


Social Check DCs

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