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NPC Generator

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Advanced [show]


Shifting Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears a colorful flower in his cinnamon fur. His eyes are amber and catlike.

Personality: Shifting wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Shifting has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Athletic, Disciplined, Philantrophist. Flaws: Disease. Bonds: Attractive. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Shifting Blossom, Male Tabaxi Druid 3
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)9 (-1) 15 (+2)11 (+0)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 16000 cp. Jet (120 gp). Deep blue spinel (800 gp). Red garnet (120 gp).


Social Check DCs


William Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He is well dressed, but even with his fine clothing he looks run-down. His long black hair reaches down to his waist. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Bonds: Attractive, Military, Criminal record. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

William Yaeldrin, Male Half-Elf Wizard 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)17 (+3) 11 (+0)16 (+3)
Skills Animal Handling +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Aquan, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: Tourmaline (160 gp). Eye agate (4 gp). Banded agate (4 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Suhnae Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by teas. He has no hair. He has hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Military, Mentor. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Suhnae Ariessus, Male Elf Commoner 13
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 14
Hit Points 54 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. A silver and pearl hairclip (70 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp).


Social Check DCs


Lorm Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely tan suit with brown socks and a vest with buckled shoes. He wears a colorful flower in his red hair. His blue unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Lorm has worked very hard to control his curse. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Disease, Insane. Bonds: Attractive, In love. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Lorm Clinton, Male Half-Orc Bard 4
Medium (5'2") Half-Orc, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)13 (+1) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 21000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Igden Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long red hair reaches down to his waist. His blue unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Disease. Bonds: Attractive, Guardian, Criminal record, Religious. Occupation: Baker

Voice: Tuts and clicks tongue

Attributes [hide]

Igden Pilwicken, Male Gnome Warrior 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)9 (-1) 8 (-1)13 (+1)
Skills Acrobatics +4, History +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 100 gp. Gold and topaz bottle stopper cork (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Disguise kit. 1 Masterwork Thieves’ tools. 1 Silk rope.


Social Check DCs

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