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Advanced [show]


Broce Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Broce is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the west, but his parents moved at a very young age to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Entrepeneur, Impeccable. Bonds: Immigrant, Attractive, Family. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Broce Timbers, Male Gnome Commoner 5
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. Tourmaline (110 gp). Jade (110 gp). Chrysoprase (80 gp).


Social Check DCs


Mindartis Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His black hair, when down, is lengthy. His eyes, though not visible through his cowl, are green.

Personality: Mindartis is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: Gifted from a young age, Mindartis studied abroad. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Family, Adventurer. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Mindartis Yaeldrin, Male Half-Elf Wizard 5
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 17 (+3)17 (+3)
Skills Perception +6, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Undercommon, Druidic, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 4000 sp. Moss agate (11 gp). Iolite (60 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and grey workpants. His shirt is yellow, and he wears a heavy grey leather apron most of the time and is in decent physical shape. He has a small bristly mustache and wavy red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Herbalist father left him crippled. He has never given up on his painting dream.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Disease. Bonds: In love, Rich, Job. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Travok Gorunn, Male Dwarf Ranger 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Gildmak Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fine chain shirt which he covers with green colored cloaks and clothing. With bright black hair and a scraggly beard. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Athletic, Justice. Bonds: Attractive, Criminal record, Rich. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Gildmak Deephollow, Male Halfling Cleric 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 600 gp.


Social Check DCs


Krimmon Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. With bright white hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gifted from a young age, Krimmon studied abroad. After coming to the age of reason, Krimmon took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Krimmon Wiseacre, Male Halfling Cleric 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Orc, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 3000 sp.


Social Check DCs

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