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Advanced [show]


Moon On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with feathered hat. His yellow fur is heavily combed to the left. His half smiles and copper eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Impulsive, Depressed. Bonds: Attractive, Nature, Military. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Moon On the Water, Male Tabaxi Wizard 6
Medium (6'0") Tabaxi, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)15 (+2) 9 (-1)15 (+2)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 6000 sp.


Social Check DCs


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He keeps his orange fur in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has worked as a Ruler like his father before him.

Motivation: He'd like to take his coworkers down a peg; and retire the richest man in the south

Ideals: Artistic, Entrepeneur. Flaws: Insane, Impulsive. Bonds: Attractive, Job. Occupation: Ruler

Voice: Speaks in third person

Attributes [hide]

Dagger Fang, Male Tabaxi Aristocrat 5
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. Fiery yellow corundum (700 gp). Red garnet (130 gp). Freshwater pearl (16 gp). Carnelian (30 gp). 1 Minor magic item.


Social Check DCs


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean white cloak covering his clean studded leather. His fur is cinnamon and curly. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Trail was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Marry his brother to traveling adventurers; and to prove his worth to the world

Flaws: Emotional, Forgetful. Bonds: Poor, Mentor, Immigrant. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Trail On the Water, Male Tabaxi Ranger 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)9 (-1) 8 (-1)16 (+3)
Skills History +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Holy water.


Social Check DCs


Dorn Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered whip and tarnished sword as well. His long black hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered south to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Shy, Ugly, PTSD. Bonds: Job. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Dorn Hastings, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)9 (-1) 9 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears red cloth garments or leather armor. His brown fur is slicked back into a classic pompadour. His eyes are hazel.

Personality: Eccentric and domineering, Emerald will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Immigrant, Religious, Enemies. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Emerald Peak, Male Tabaxi Wizard 6
Medium (6'3") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 16 (+3)15 (+2)
Skills Deception +5, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 300 gp. Blue quartz (5 gp). Black pearl (800 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs

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