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Advanced [show]


Jabbie Welber, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his greataxe. His brown hair is lengthy. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He works hard and plays hard.

History: He got into the Hunter business at a young age. His childhood dream was to be a Fisher, but he was a colossal failure. He has drifted from career to career and currently works as a Hunter.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Hunter

Voice: Scandinavian accent

Attributes [hide]

Jabbie Welber, Male Gnome Warrior 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Chrysoberyl (140 gp). 1 Minor magic item.


Social Check DCs


Ar-Pratu Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'5". He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and his gloved hand is found clutching a longsword. He has moderate length silver hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is calm most of the time but flees social interaction. He is a font of random trivia from the lore and stories he has discovered

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and to pay off his debts

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Ar-Pratu Blankley, Male Half-Orc Commoner 8
Medium (5'5") Half-Orc, Lawful Good (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6

Possessions: Cloth of gold vestments (120 gp).


Social Check DCs


Dondon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His red hair is smooth and relatively long. He has a dull look in his hazel eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dondon is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Revenge; and a deep hatred of brigands

Ideals: Fighting, Justice. Bonds: Poor, Immigrant, Enemies. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Dondon High-hill, Male Halfling Warrior 9
Small (2'11") Halfling, Chaotic Good (CR 9)
Armor Class 16
Hit Points 71 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +5 / 3d4+2, Ranged +8 / 3d4+5, Grapple +7

Possessions: 900 gp. Citrine (70 gp). White opal (1200 gp). Alexandrite (1400 gp).


Social Check DCs


Gerald Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his hair in dreadlocks. His green eyes peer out from beneath his deerstalker white hat.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He was born at the edge of vast mountains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now spends his time doing works of charity.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Nature, Adventurer. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Gerald Bentley, Male Human Warrior 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)13 (+1) 9 (-1)12 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. Freshwater pearl (4 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Oriax Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally well dressed albeit a few years behind the times. His red hair is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A true patriot, Oriax would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Oriax was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Poor. Occupation: Dyer

Voice: Soft and melodious

Attributes [hide]

Oriax Ideal, Male Tiefling Cleric 1
Medium (6'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)9 (-1) 16 (+3)19 (+4)
Skills Nature +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Amethyst (160 gp).


Social Check DCs

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