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Advanced [show]


Kody Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are violet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He never wears the same outfit twice, unless he absolutely has to.

History: Gifted from a young age, Kody studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting, Artistic, Gifted, Optimist. Bonds: Job. Occupation: Interpreter

Voice: Low range voice

Attributes [hide]

Kody Hayhurst, Male Human Expert 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Athletics +6, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +2

Possessions: 200 sp.


Social Check DCs


Mord Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Map Maker uniform. He has styled his white hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Mord was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Map Maker. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Philantrophist. Bonds: Job, Attractive, Religious. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Mord Upton, Male Half-Orc Wizard 8
Medium (5'9") Half-Orc, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 14 (+2)16 (+3)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. White pearl (80 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kaladan Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his quarterstaff ready. His gold crest is unkempt and raggedy. His eyes are likewise gold.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the south. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kaladan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Someone believes him a fraud.

Ideals: Fighting, Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Kaladan Zzzxaaxthroth, Male Dragonborn Adept 5
Medium (6'3") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +5
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp.


Social Check DCs


Nimble Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries clubs. His yellow fur is lengthy. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Adventurer, Military. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Nimble Timber, Male Tabaxi Adept 2
Medium (6'2") Tabaxi, Lawful Good (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Acrobatics +7, Religion +5
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 250 gp. Silver comb with moonstones (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Silver comb with moonstones (100 gp). 3 Acid flasks.


Social Check DCs


Zephan Random, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is well dressed, constantly wearing a brown suit, white shirt, and tan tie. His clothes are grease stained in places. He has dyed his greying silver hair a little too much giving a sharp silver color. This red eyed southerner is not easily forgotten.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zephan Random, Male Tiefling Ranger 8
Medium (5'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)20 (+5) 10 (+0)18 (+4)
Skills Animal Handling +3, History +8
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic, Sylvan, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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