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NPC Generator

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Advanced [show]


Gûnd Warwick, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He keeps his red hair in a pixie cut. His ears are large.

Personality: Confrontational and typically high on some drug or another. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gûnd lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Mercenary and was forced into it by his family; and a rival would like him out of the picture

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Family. Occupation: Mercenary

Voice: Rolls R's

Attributes [hide]

Gûnd Warwick, Male Half-Orc Cleric 7
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 11 (+0)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 300 gp. Alexandrite (1400 gp). Moss agate (5 gp).


Social Check DCs


Suhnae Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair, while still mostly chestnut, has prominent grey streaks. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: He is greedy; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Mentor. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Suhnae Nailo, Male Elf Barbarian 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Kriv Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a custom-built plate barding that's adorned with yellow lining and desert motifs, and is pretty ugly. His silver crest is still thick. His red eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Kriv will drive conversation. He is a font of random trivia from the lore and stories he has discovered

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac

Ideals: Extrovert, Logical, Gifted. Flaws: Ugly. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Kriv Wivvyrholdalphiax, Male Dragonborn Bard 5
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 17 (+3)17 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 10000 cp.


Social Check DCs


Zogdûsh Cason, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His golden hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He is frequently practicing swordplay.

History: He was born in the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: Wants his loneliness to end; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Bonds: Attractive, Poor, Military, Immigrant. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Zogdûsh Cason, Male Half-Orc Paladin 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 17 (+3)14 (+2)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 2000 sp. Emerald (900 gp). Peridot (80 gp). Carnelian (80 gp). Red spinel (90 gp).


Social Check DCs


Golm Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey leather gloves, a grey jacket, and tight pants. His tied-back hair is golden. His hazel eyes peer out from beneath his feathered grey hat.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is an amazing painter.

History: The child of a Architect, who enjoyed hunting, Golm was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Ideals: Gifted. Bonds: Immigrant, Enemies, Nature, Criminal record. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Golm Graham, Male Half-Orc Warlock 2
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)7 (-2) 11 (+0)7 (-2)
Skills Arcana +0, Persuasion +0
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 330 gp. 1 Darkwood Buckler.


Social Check DCs

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