Aura Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries with him a set of halberds, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His orange fur is drawn into a tight pony tail with a clover scrunchie. His eyes are hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has all his life been fascinated with dancing.
History: Aura was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Aura and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent father
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 70000 cp. Red spinel (100 gp). Alexandrite (1400 gp). Jet (100 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oskar Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and carries scimitars. His auburn hair is cut short. His hazel eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.
History: Oskar was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Oskar and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Joker, Persistence. Flaws: Antagonistic. Bonds: Military. Occupation: Cook
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1300 sp.
Shane Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a font of random trivia from the lore and stories he has discovered
History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 |
Possessions: 1 Minor magic item.
Harbek Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This western man dresses like a well dressed Mason does. His clothes are grease stained in places. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are slightly larger than normal.
Personality: Harbek is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born in the west. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: To unite with his brother.
Ideals: Extrovert. Bonds: Job, Poor, Immigrant, Family. Occupation: Mason
Voice: Voice breaks
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 170 gp.
Barendd Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear flannel. His silver hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He has always had a great fascination with Dwarven culture. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Spice Merchant and found it very stressful. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Spice Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Azurite (9 gp). Jade (110 gp). Deep green spinel (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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