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NPC Generator

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Advanced [show]


Orsik Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is typically in his Sellsword uniform. His golden hair is smooth and relatively long. His blue eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Orsik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.

Motivation: Expand his business; and to unite with his brother

Flaws: Ugly. Bonds: Job, Family, Poor, Immigrant. Occupation: Sellsword

Voice: Sighs a lot, exhausted

Attributes [hide]

Orsik Fallack, Male Dwarf Wizard 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 14 (+2)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 250 gp. 2 Tanglefoot bags.


Social Check DCs


William Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a slight overbite and is overall scrawny. His black hair is matted, messy, and big. His green eyes peer out from beneath his top brown hat.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. As long as the job gets done he does not care how it got done.

History: He was born in the south. At some point he was captured by illithids and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Immigrant, Slave. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

William Anderton, Male Human Aristocrat 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Moon Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Tailor does. He has done his best to style his red fur to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Moon was raised in a hard working conservative environment. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Job, Immigrant, Attractive, Criminal record. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Moon Candle, Male Tabaxi Cleric 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 310 gp.


Social Check DCs


Ronk Rowley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears grey trousers with brown and black striped suspenders. He wears various colorful collared shirts. He has no hair. His blue eyes peer out from beneath his top grey hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Ronk was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Merchant soon after.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Ronk Rowley, Male Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)10 (+0) 11 (+0)14 (+2)
Skills Acrobatics +4, History +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kûga Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He sports a flattop hair cut. His thin eyebrows rest above his beady gray eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a mayor again

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Kûga Hayley, Male Half-Orc Warlock 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Arcana +2, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Hematite (14 gp). Moss agate (14 gp). Blue quartz (14 gp). Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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