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Advanced [show]


Dagger Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His fur is black and curly. His copper eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Dagger grew up listening to his father's many stories. He married young, but lost his spouse to orcs. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Depressed. Bonds: Attractive, Family, Has a crush, Adventurer, Enemies. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Dagger Wing, Male Tabaxi Warrior 6
Medium (5'6") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills History +6, Medicine +2
Senses Passive Perception 9
Languages Common, Celestial, Ignan, Aquan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Peridot (20 gp). Obsidian (16 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duergath Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white Stetson hat and white clothes. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born several months after his father was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion.

Flaws: Shy. Bonds: Has a crush, Military, Adventurer. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Duergath Rumnaheim, Male Dwarf Druid 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 14 (+2)6 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Sylvan, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 150 gp. 2 Holy water.


Social Check DCs


Roland Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His hair is always cut to a buzz. His eyes are a pleasant gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is skeptical of what others tell him and is slow to trust.

History: Roland was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Shy. Bonds: Poor, Attractive, Criminal record, Job. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Roland Eathalena, Male Half-Elf Commoner 3
Medium (4'11") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Orc, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. 1 Healer’s kit.


Social Check DCs


Gildmak Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a black shirt with thin green vertical stripes and grey pants. His black hair is slicked back into a classic pompadour. His brown eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the south. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Farmer like his mother before him.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Pacifist, Entrepeneur. Flaws: Mundane. Bonds: Rich, Job. Occupation: Farmer

Voice: Farmer accent

Attributes [hide]

Gildmak Glenfellow, Male Halfling Cleric 7
Small (3'4") Halfling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 58 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 600 gp.


Social Check DCs


Hupe Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a well pressed and immaculate suit (or dress). His chestnut hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hupe is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hupe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Justice. Flaws: Ugly, Addict. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Hupe Jamjar, Male Halfling Expert 7
Small (3'1") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 9 (-1)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1200 gp.


Social Check DCs

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