Gilthur Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tan vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a deerstalker hat to cover his moderate length red hair. His brown eyes are passionate and lively.
Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in the north, but his parents moved at a very young age to the west. Gilthur abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is wracked by social anxiety; and he's looking for his big break
Flaws: Ugly, Shy, Fearful. Bonds: Immigrant, Adventurer. Occupation: Roofer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 1500 sp.
Laucian Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear yellow clothing when he does not wear armor. He has a slight overbite and is overall scrawny. With a patchy blonde beard and wild blonde hair. His amber eyes dart from person to person to random spaces in the air.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Laucian grew up listening to his mother's many stories. He found a children's book about a Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has a rivalry with the Church that dominates his actions; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Bonds: Adventurer, Religious. Occupation: Junk Dealer
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp. Freshwater pearl (7 gp). Fire opal (400 gp).
Kairon Delight, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a faded coat and loose pants complete with feathered hat. He wears his blue hair up. His black eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He takes great joy in being the best Healer in town.
History: He comes from a rich northern family. A gifted student he started as a Navigator, but he got bored and became a Healer. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many gnolls want him driven away; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Job, Rich, Nature, Enemies. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp.
Ahrim Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears green leather gloves, a green jacket, and tight pants. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Gifted from a young age, Ahrim studied abroad. Ahrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he has comitted a past crime that haunts him to this day
Ideals: Optimist, Gifted. Flaws: Disease, Impulsive. Bonds: Criminal record. Occupation: Armorer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 600 gp.
Pikar Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large yellow jacket. He has dyed his greying black hair a little too much giving a sharp black color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He got into the Dilettante business at a young age. As a young adult he joined a group advocating for an improvement in Halfling conditions. He left for the north, certain he would find work there.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Racist, Fearful. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Dilettante
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Ignan
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 500 gp. Banded agate (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!