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NPC Generator

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Advanced [show]


Barendd Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a green poncho over his likewise colored trousers and shirt, and is pretty ugly. His blonde hair is heavily combed to the right. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Flattery will make him almost putty in your hands.

History: Barendd lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Sailor like his father before him.

Motivation: Wants to raise his children well; and balancing his hectic life and new sailor responsibilities is difficult

Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Sailor

Voice: Hollow voice

Attributes [hide]

Barendd Durthane, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 350 gp. Carnelian (20 gp). Bloodstone (20 gp). 1 Masterwork Common Melee.


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is well dressed, constantly wearing a blue suit, brown shirt, and red tie. Beneath his clothing is a huge mess of scar tissue. His black fur is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He loves telling others what to do and how they should feel about things. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern.

Ideals: Opinionated, Artistic. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Dagger Wind, Male Tabaxi Ranger 3
Medium (5'2") Tabaxi, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Moss agate (11 gp).


Social Check DCs


Fivin Siannodel, Male Elf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear tan pants and tee shirts. His skin is also unnaturally pale. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Fivin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Elven conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Artistic, Philantrophist. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Fivin Siannodel, Male Elf Commoner 4
Medium (4'11") Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)12 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp.


Social Check DCs


Vlorn Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears just a tan suit. He carries with him a set of daggers, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has shaved his head bald. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born at the edge of vast plains. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. After a long history of fighting, Vlorn and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Lazy. Bonds: Nature. Occupation: Jeweler

Voice: Stutters

Attributes [hide]

Vlorn Wildcloak, Male Halfling Commoner 4
Small (3'2") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6
Senses Passive Perception 14
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Flask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long yellow fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Flask studied abroad. A gifted student he started as a Carter, but he got bored and became a Stableman. He now owns his own business.

Motivation: To prove his worth to the world; and expand his business

Ideals: Gifted. Flaws: Ugly, Greedy, Impulsive. Bonds: Job. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Flask Running, Male Tabaxi Cleric 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)10 (+0) 15 (+2)14 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 150 gp.


Social Check DCs

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