Chad Blakeley, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft blue waves gently in the breeze. He wears his black hair up in a very large beehive style do. He has violet eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Chad was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Performer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
Mord Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a violet shirt with thin brown vertical stripes and pastel pants. His hair, while still mostly silver, has prominent grey streaks. He wears an eyepatch.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: His mother raised him in a mountain cabin. He worked as a nervous Crown-heir and found it very stressful. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Nature, Job. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 900 gp. Blue sapphire (400 gp).
Mreksh Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy green suit. His blue crest is lengthy. His eyes are gold and he is always smoking a pipe.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.
History: Sold as a small child to a slaver, Mreksh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Mreksh and his spouse have recently divorced.
Motivation: He doesn't get along with people that don't share his tastes; and wants to work out more often
Ideals: Athletic, Impeccable. Flaws: Lazy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Cartwright
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Wrenn Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His skin is fair and his fingers are delicate and long. He has no hair. He has several tiny ruby earrings on each ear.
Personality: Overbrimming with self-confidence, Wrenn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Military, Religious. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Great Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'9" eastern man, he is generally well dressed albeit a few years behind the times. He wears a broad hat to cover his moderate length cinnamon fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Sculptor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against orcs.
Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Enemies. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 18)
Armor Class 13
Hit Points 134 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 9000 gp. Jade (100 gp). Carnelian (30 gp). Aquamarine (200 gp). Star rose quartz (30 gp). Chrysoprase (30 gp). Jade (100 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (200 gp). Zircon (30 gp). Smoky quartz (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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