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NPC Generator

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Advanced [show]


Pûg Hayley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is physically well-built. His red hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Eccentric and domineering, Pûg will drive conversation. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Pûg hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Extrovert, Logical. Bonds: Attractive, Enemies. Occupation: Dyer

Voice: Timid voice

Attributes [hide]

Pûg Hayley, Male Half-Orc Barbarian 7
Medium (6'1") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 51 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 120 pp. Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leucis Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His black hair is lengthy and is close to two feet long. His eyes are likewise black. His teeth are white and perfect.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a great chef.

History: He was always a brilliant, if unscrupulous mind. His martial abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Leucis Wit, Male Tiefling Rogue 15
Medium (6'9") Tiefling, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 83 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 16 (+3)18 (+4)
Skills Intimidation +9, Religion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 pp. Fire opal pendant on a fine gold chain (1200 gp). Carved bone or ivory statuette (80 gp). 1 Medium magic item.


Social Check DCs


Efferil Othronus, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a green tunic with black highlights, and long green pants that bunch up around his shoes. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a crush on the local bather

Ideals: Joker. Bonds: Criminal record, Military, Nature, Has a crush. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Efferil Othronus, Male Elf Warlock 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Joser Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a worn and beaten armor. His black hair is cut jaggedly and amateurishly. His gray unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Joser hails from a village terrorized by illithids. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Days after completing his studies, news broke out that his hometown was attacked by illithids. Joser was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic. Bonds: Family, Enemies. Occupation: Crown-heir

Voice: Whispers

Attributes [hide]

Joser Elderberry, Male Halfling Fighter 14
Small (3'0") Halfling, Neutral Evil (CR 14)
Armor Class 16
Hit Points 81 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 11 (+0)17 (+3) 16 (+3)13 (+1)
Skills Insight +8, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling, Giant, Undercommon, Orc
Attacks Melee +5 / 4d6+0, Ranged +10 / 4d6+5, Grapple +5

Possessions: 5000 gp. Aquamarine (700 gp). Violet garnet (700 gp). Moss agate (14 gp). Golden yellow topaz (700 gp). Obsidian (14 gp). Freshwater pearl (14 gp). Star rose quartz (40 gp). Iolite (40 gp). Deep blue spinel (700 gp). Red garnet (80 gp). Red garnet (80 gp). 1 Medium magic item.


Social Check DCs


Gilbert Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'11" and muscular, this northern man is well dressed, constantly wearing a blue suit, tan shirt, and blue tie. His silver hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He misses his home and complains about the freezing weather, even in summer.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Sherman, Male Half-Elf Druid 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills Medicine +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Giant, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. 1 Masterwork Thieves’ tools. 1 Simple lock. 1 Healer’s kit. 1 Small steel mirror.


Social Check DCs

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