Pijjirik Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a blue tunic with yellow highlights, and long grey pants that bunch up around his shoes, and is pretty ugly. He has no crest. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Nature, Has a crush. Occupation: Dilettante
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 97 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 18 (+4) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Peridot (40 gp). Zircon (40 gp). Moonstone (40 gp).
Serpent Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing blue shirts, loose pants, and blazers most of the time. His gray fur is heavily combed to the right. His skin is flawless and his copper eyes scan people very quickly.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Carter for the past few years.
Motivation: Expand his business.
Ideals: Persistence. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant. Occupation: Carter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 45 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nazû Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He has a small bristly mustache and wavy silver hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and regain custody of his son
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Religious, Family. Occupation: Animal Trainer
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 16)
Armor Class 13
Hit Points 120 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 3000 gp. Iolite (80 gp). Rose (80 gp). Blue quartz (9 gp). Rich purple corundum (1200 gp). Golden yellow topaz (900 gp). Tourmaline (100 gp). Freshwater pearl (9 gp). Chalcedony (80 gp). Moss agate (9 gp). Jet (100 gp). Moss agate (9 gp). Zircon (80 gp). Zircon (80 gp). Rock crystal (80 gp). Lapis lazuli (9 gp). Sardonyx (80 gp).
Thamuz Music, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with unlife at a very young age, Thamuz has worked very hard to control his curse. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: To be a Dilettante again.
Ideals: Gifted. Flaws: Disease. Bonds: Job. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 400 gp.
Fenriz Talent, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. His brown hair is smooth and relatively long. His eyes are a pleasant gold.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Days after completing his studies, news broke out that his hometown was attacked by brigands. Fenriz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Optimist. Flaws: Disease, Greedy. Bonds: Criminal record, Enemies. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +5
Possessions: 1000 gp.
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