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Advanced [show]


Gunter Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy golden beard and wild golden hair. His face is scarred and worn.

Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gunter was born in the north. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Beggar. He has worked as a Beggar like his mother before him.

Motivation: Further expansion of business; and he's attracted to the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Job. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Gunter Ariessus, Male Half-Elf Adept 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Taklinn Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. A true patriot, Taklinn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. When Taklinn reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dwarven compassion.

Flaws: Ugly, Racist. Bonds: Military, Poor, Nature. Occupation: Actor

Voice: Hard of hearing, loud

Attributes [hide]

Taklinn Ironfist, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)16 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Sylvan, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). An abacus with copper, silver and gold markers (140 gp). 4 Tanglefoot bags.


Social Check DCs


Gilthur Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He now spends his time doing works of charity.

Motivation: Wishes to resurrect an old love; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist. Flaws: Disease. Bonds: In love, Attractive, Nature. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Gilthur Loderr, Male Dwarf Bard 8
Medium (3'11") Dwarf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)15 (+2) 9 (-1)11 (+0)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'3". He dresses in grey turtlenecks beneath a black coat with pastel slacks, and his gloved hand is found clutching a sickle. His hair is short and brown. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the south. From there he went from mercenary job to mercenary job. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Fighting. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Seamstress

Voice: Old thin voice

Attributes [hide]

Traki Dalanthan, Male Elf Commoner 2
Medium (5'3") Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Orc, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 50 gp.


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his greatsword. He has styled his auburn hair well, parting it to the left. His eyes are brown and he is always smoking a pipe.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 6 years old his parents immigrated from the west. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Masseuse and occasionally as a mercenary.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and a need for knowledge about a nearby landmark

Bonds: Attractive, Adventurer, Immigrant, Job. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Tod Jamjar, Male Halfling Rogue 6
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs

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