Astar Glory, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He wears a yellow coat over a grey low-cut shirt, and a deerstalker hat upon his head, and his gloved hand is found clutching a glaive. He has dyed his greying white hair a little too much giving a sharp white color. His red eyes dart from person to person.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Astar was born on a far western forest where he grew up under the tutelage of his father, an expert Glassblower. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor; and meet up once more with his childhood friend
Bonds: Attractive, Immigrant, Rich, Adventurer, Job. Occupation: Glassblower
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 90 gp. Star rose quartz (80 gp).
Alston Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This western man prefers to wear flannel. His clothes are grease stained in places. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies. Occupation: Mayor
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 500 gp. Coral (70 gp). Moonstone (30 gp). Black pearl (1000 gp). Silver pearl (70 gp).
Kiirith Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears bulky tan painted plate armor. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears a deerstalker hat to hide his balding. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Opinionated. Flaws: Hedonist, Disease. Bonds: Rich. Occupation: Courier
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp.
John Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this northern man wears a lot of dark rich colors, with gold accents. His silver hair is smooth and relatively long. He has gleaming, smiling hazel eyes.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with a lost civilization.
History: John lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.
Motivation: A deep hatred of giants; and revenge
Ideals: Athletic. Bonds: Attractive, Enemies, Adventurer, Family. Occupation: Fletcher
Voice: Soft and melodious
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: Just what you see.
Fibblestib Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fighting clothing, which leaves very little to the imagination. His white hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.
Personality: A skeptical and narcissistic man, Fibblestib's first love is himself. His second love is also himself. He has all his life been fascinated with singing.
History: He was born to a criminal king-pin and mafia family While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Impeccable, Artistic. Flaws: Insane. Bonds: Criminal record. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!