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Advanced [show]


Raam Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He is portly but not overly obese. His brown hair is still thick. His silver eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Raam studied abroad. In his 16th year, his parents were killed by a brigands raid, leaving Raam alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Raam Benevolence, Male Tiefling Ranger 8
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 17 (+3)19 (+4)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Stratford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely yellow suit with brown socks and a vest with buckled shoes. His blonde hair is kept up in a ponytail inside a Stetson hat. He has a tattooed face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he's repulsed by the pc

Ideals: Joker. Flaws: Mundane, Antagonistic. Bonds: Mentor, Nature. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Patrick Stratford, Male Human Commoner 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Dalgal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple brown robe with black stripes complete with hood. With bright blonde hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Jeweler and found it very stressful. He has achieved small success as a Jeweler.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Enemies. Occupation: Jeweler

Voice: Breathy voice

Attributes [hide]

Dalgal Rubyeye, Male Dwarf Cleric 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 24 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)8 (-1) 11 (+0)8 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 280 gp. Zircon (80 gp). Silver pearl (90 gp). 1 Disguise kit.


Social Check DCs


Valafar Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and further expansion of business

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Job. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Valafar Felicity, Male Tiefling Rogue 14
Medium (5'11") Tiefling, True Neutral (CR 14)
Armor Class 10
Hit Points 48 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3

Possessions: 1000 gp. Chrysoberyl (100 gp). Freshwater pearl (7 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). Aquamarine (1400 gp).


Social Check DCs


Alberich Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a yellow shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac, Ugly. Bonds: Nature, Military. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Alberich Graybeard, Male Dwarf Bard 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +6, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs

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