Bruz Bradshaw, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his brown eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He misses his home and complains about the freezing weather, even in summer.
History: The child of a Seamstress, who enjoyed hunting, Bruz was taken on many hunting expeditions. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Bruz's homeland. Bruz decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Amûg Dumph, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'8" northern man, he has a large black mantle and cape that has been intricately interwoven into his white robe. He wears his golden hair up. He wears round tiny glasses practically rammed into his face.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Amûg grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Amûg. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Optimist. Flaws: Disease, Mundane. Bonds: Criminal record. Occupation: Shipwright
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal, Giant, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5
Possessions: 29000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Rurik Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. His white hair has been sun bleached extensively. His brown eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is lazy and tries to find solutions quickly.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He then took over the family business and is one of the better Slave Trader for hire.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Lazy. Bonds: Attractive, Job, Rich. Occupation: Slave Trader
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 50 gp.
Xappan Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears violet leather gloves, a violet jacket, and tight pants. His white hair is braided into rings. He wears large thick round spectacles.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his mother. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Fighting, Logical. Flaws: Emotional. Bonds: Rich. Occupation: Beggar
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 52 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
Eberdeb Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears dark leathers with embroidery. He wears his golden hair down. He has a tattooed face.
Personality: Eberdeb wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Eberdeb hails from a village terrorized by drow. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by drow. Eberdeb was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Many drow want him driven away.
Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Enemies. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp.
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Their contribution stands as a beacon of hope for all adventurers!
